The final update of Rainbow Six Siege Year 6, named Operation High Calibre, is on its way. Initial leaks about the new operator, the Outback map rework, and additional gameplay changes have dropped already.
Operation Crystal Guard might be in full flow, but that doesn’t make any more tidbits of Rainbow Six Siege content any the less exciting – especially when it comes to Y6S4.
The next major update, reportedly named Operation High Calibre, is set to bring a new defender, a map rework to Outback, and some big features first teased at the start of 2021.
- Operation High Caliber release date
- Operation High Caliber new operator: Thorn
- Operation High Caliber map rework: Outback
- Balance changes coming for Valkyrie, Maestro in Operation High Caliber
- Attacker repick testing
Operation High Calibre doesn’t have a locked-in release date in Rainbow Six Siege yet. However, given Ubisoft drops its new seasonal content every three months, you can expect it to hit live servers around December.
As for when players will get a first peek? Ubisoft debuts all-new Rainbow Six content at their esports majors. There’s one left for 2021 in November, so once the final details for that are locked in, the High Calibre reveal will fall in place too.
You’ll need bigger rounds if you want to get the job done. pic.twitter.com/THaY8qSWoP
— Rainbow Six Siege (@Rainbow6Game) November 1, 2021
The fourth and final Siege operator coming in Rainbow Six Year 6 is reportedly named Thorn. While we know she’ll be from Ireland from the start-of-year presentation, nothing else has been confirmed.
Leaks dating back to July indicated Thorn would be a defender. More recently, some details about her gadget have dropped.
Thorn’s gadget icon.
This image is pretty old though so it might end up looking slightly different on release. pic.twitter.com/JskPpSEoS0
— Benjamin (@benjaminstrike) October 26, 2021
Named the Razorbloom Shell, it will stick to a surface and detonate whenever an attacker gets in range. It will explode into “many high-velocity projectiles”, dealing damage based on how far away enemies are from the center. There is a small delay between the gadget triggering and it firing.
There’s a chance they have access to a gun like no other though; after all, the operation is called High Caliber.
Gadget for the Y6S4 Operator: Thorn
She has a throwable proximity-activated gadget called the Razorbloom Shell, that sticks to any surface. When an attacker triggers the sensor, the shell explodes into many high-velocity projectiles. Damage is based on distance from blast radius.
— Benjamin (@benjaminstrike) October 6, 2021
After getting three mini map reworks in Operation Crystal Guard, Ubisoft is returning to their regularly scheduled programming with one map rework a season. This time around, it’ll be Outback.
The Australian map was launched with Burnt Horizon but fell flat pretty quickly. It’s a casual staple, but the rework will hopefully freshen it up and make it a bit more dynamic.
Valkyrie runouts won’t be as strong after Operation High Calibre as Ubisoft targets how defender cameras work in Year 6 Season 4.
Cameras deployed outside will lose signal if a defender decides to run out, only gaining signal once they walk back in.
For Valkyrie, this is a big nerf on maps like Consulate, where runouts are common. However, for Maestro — or defenders who take Bulletproof Cameras — there’s almost no change.
More balance changes are expected in Operation High Calibre, but they haven’t been confirmed.
While most of the neat new features revealed at the Six Invitational have been tested, like droning after death, attacker repick is yet to have its time on the test server.
It’s not confirmed for Operation High Calibre, but with this being the final update for Year 6, Ubisoft might drop it onto the TTS for testing at the very minimum.