Overwatch visual bug gives Wrecking Ball a hilarious third-person mode - Dexerto

Overwatch visual bug gives Wrecking Ball a hilarious third-person mode

Published: 12/Oct/2018 17:16 Updated: 12/Oct/2018 17:17

by Joe O'Brien


An Overwatch player encountered a hilarious visual bug with Wrecking Ball.

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Under certain circumstances it seems players can be put into a third-person perspective for Wrecking Ball despite the character appearing in his turret-out mode that is usually seen from first-person, as Redditor u/TheFlyingSaucers discovered.

The bug first appeared in the Public Test Realm and was believed fixed, but it seems there are some circumstances under which it can still occur.

In this instance, it appeared to be as a result of Wrecking Ball being hit by Ana’s Sleep Dart mid-transformation. Subsequently, his model was stuck in the mode that is usually seen in first-person, but was operating in the spherical mode that gives a third-person view.


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The result is a rather amusing effect in which the player gets a third-person view as Wrecking Ball runs entirely too fast as he knocks back the opponent.

The most recent Overwatch patch was a major one, introducing a popular in-game event in this year’s Halloween Terror, a rework for Torbjörn, and a host of hero changes. The patch has proven popular across all fronts, but has also brought with it some issues.

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The most notable among the bugs identified was one that cause players to be unable to control their character, resulting in being kicked from games for seeming AFK. Fortunately, Blizzard seems to have fixed this quickly.


It was also discovered that the “Spooky” version of Eichenwalde made a non-cosmetic change to a particular corner on the final point, which could have an impact on gameplay. The difference seems likely to have been an oversight rather than a deliberate decision, although Blizzard have not responded to it yet.