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Published: 20/Feb/2020 0:39 Updated: 18/Jan/2021 4:55by Andrew Amos
Teamfight Tactics Set 3 is set to bring an assortment of space-themed units to the League of Legends-inspired autobattler, as well as a revamped ‘Galaxies’ system — similar to Elemental Hexes — giving each game “increased variance.”
Rise of the Elements has been the name of the game for Teamfight Tactics over the last few months, but players will soon be sent to space and beyond with the upcoming Galaxies set.
Riot are looking at making improvements to the dynamic gameplay they brought in with the Elemental Hex system in set 2, as well as making each game easier to understand, and more exciting to play.
TFT: Galaxies will be headlined by a new ‘Galaxies’ system that’ll change the battlefield for every game. It won’t be like Elemental Hexes, which gave very minute changes to the board itself, but will rather affect wider aspects of the game.
Riot hasn’t spilled the beans on all the Galaxies coming to TFT, although they did give players a peek into a few working prototypes in a Feb 19 dev post.
“One Galaxy you might travel to is the Neekoverse Galaxy, where everyone starts with two Neeko’s Help items ready to go,” said Stephen ‘Mortdog’ Mortimer, lead gameplay designer for TFT.
“With everyone having this advantage, it becomes about making strategic decisions around when and how to use those Neekos.”
The premise of everyone garnering the same “advantage” — not just change, or variance — seems to be a key principle behind the new Galaxies for TFT.
Another possible galaxy set to hit TFT is the “4-cost-carousel” Galaxy, giving players access to an array of four-cost units right off the bat. Without knowing what galaxy you are loading into, it forces players to adapt straight away and come up with new strategies on the fly.
Unlike Elemental Hexes, the game will always be refreshed with new Galaxies as the set goes on. The idea of “expandability” was a big draw for the Teamfight Tactics developers, who mentioned that the rigidity of Elemental Hexes made the game stale near the set’s end.
“Elemental Hexes are great, but we were disappointed that we weren’t able to add additional hexes over the course of the set,” said Mort.
“At launch, you’re very likely to have a normal game as only one or two Galaxies will be active, but by the end of the set there may be as many as 10 different Galaxies, and some may go away as well.”
The goal of all these reworks is to make Teamfight Tactics a more strategic game, where every round is just a little bit different from the last.
“If we’re seeing different games on different galaxies play out in unique ways, then this will be a success,” said Mort.
TFT: Galaxies will be released some time in March, although an exact date is yet to be confirmed. The new set will feature units from the Pulsefire, Odyssey, Star Guardian, and Project skin lines, as teased back in January.